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deviantART

 
About Me Member Conceptual Artist toymaker-clMale/United States Recent Activity Deviant for 1 Year
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Statistics 26 Deviations
138 Comments
2,394 Pageviews

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Devious Info

  • Current Residence: Cherry Hill, New Jersey
  • Interests: comics, baseball, movies, toys
  • Favourite band or musician: Too many to list
  • Favourite artist: No particular order: Kirby, Barry Windsor Smith, Wrightson, Frazetta, Brom, Mignola, & many more
  • Operating System: Mac OSX 10.5
  • MP3 player of choice: iTunes
  • Favourite game: Test Drive: Eve of Destruction, Diablo 2, Halo, Far Cry, SW Battlefront 2
  • Favourite gaming platform: XBox, Intellivision, Sega Genesis
  • Tools of the Trade: Whatever gets the job done

Star Wars Insider Magazine Featuring My Designs!

Mon Aug 17, 2009, 9:05 AM
The latest issue of the Star Wars Insider magazine (issue #111) has a nice article on The Bradford Exchange / Hawthorne Village Star Wars village sets. I have been designing all of these sets in this line for Bradford over the past year, and it was nice to see them get some publicity through an official Star Wars publication.

I've uploaded the article pages to my gallery and you can view them here: [link]

You can also check out all of my original concept designs for the Star Wars Village Sets (as well as other products) in my Gallery : [link]

Let me know what you think and thanks for looking!

Regards,
Chris

  • Listening to: 660 WFAN sports talk radio
  • Reading: Creepy Archives Vol. 2 -Love the old Creepy comics
  • Watching: South Park, baseball
  • Playing: Zynga Facebook games
  • Eating: food
  • Drinking: fluids

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Comments


:iconheroine-essente:
I love your concept sketches! What did it take to become where you are today? I'm developing an interest in Industrial Design for the most part, but I think I would enjoy doing toy designs. I do a lot of sculpture and illustration, but I was wondering what kind of training I should engage in and where to look when I want to apply for a job like this!

Thanks!
:icontoymaker-cl:
Hi Heroine-Essente

Sorry for the late response - I hadn't checked in to DA in a few days.
Glad you like my designs! Thanks.

To answer your question - I kind of fell into toy design by accident. I wanted to do comic book illustration. I went to The Art Institute of Philadelphia and studied graphic design to get more well rounded art education, but I was always drawing comic book art for myself. Shortly after graduation, I went on a job interview with Larami Toys (the company who made the Super Soaker) and the Creative Director, who was a comic book fan, hired me on the spot since I had some of my comic art in my portfolio.

From there I worked for a few studios that specialized in toy packaging & toy design. One studio in particular really liked my drawing skills and asked me to do toy product design full time. I learned most of my product design basics from them.

I've never had any formal product design schooling - all of it was "on the job". However, back then there weren't any school programs that specialized in toy design. Now, many schools offer a toy design program.

Just to verify, I don't do any sculpture. I only create the '2D' stages of toy design: concept sketches, color renderings, control drawings.

I think the biggest skill I developed that put my on my career path would have to be comic book illustration. All of those hours practicing drawing has allowed me to earn a living, support my family, and own my own business (I've worked for myself for over 8 years). I still feel as though I can learn something new everyday, and improve my skills.

The key to toy design is communication. Your artwork needs to communicate the idea in a clear, concise, & fun way. It also helps to study ALL toys (not just action figures). Too many young artists who want to design toys think the industry is all about action figures. Action figures make up only about 6% of the whole industry. Look at girls toys, pre-school toys, everything! What makes it good, how cold it be better etc.

If you want to be a toy sculptor (and designer as well), learn about manufacturing processes. How toys are made, how they are molded & assembled, how companies reduce manufacturing costs.

As far as getting a job, from my experience - a studio that specializes in toy design or toy inventing might be a better place to start. You will get a bigger variety of projects to work on. Try to decide which area you would like to work in : design or sculpting. Some guys do both, but no too many. You can show samples of both in your portfolio, but I would concentrate on one area and get really good at it. Being mediocre in multiple fields will not get you a job.

I hope this helps. Let me know if you have any other questions or comments. Thanks!

- Chris
:iconroyi-20:
your designs looks great!
but I have two questions:
1. do you work for one company only?
2.do you design action figures and not just playsets?
:icontoymaker-cl:
Hi royi-20

Thanks for the kind words. Glad you like my designs.

To answer your questions...

1. No, I create designs for many different companies like Fisher Price, Hasbro, Basic Fun & Jakks. Most are toy manufacturers, but I do quite a bit of work for The Bradford Exchange, which specializes in collectibles.

2. I've done a variety of different toy design work including action figures, playsets, and vehicles as well as pre-school toys, some girls toys and novelties. I've also done quite a bit of toy package design and illustration.

Years ago, toy companies would use 2D guys (like me) for action figure turn-arounds all the time. Lately, the trend seems that companies skip that step and hand the action figure right to the sculptor. Many of the action figure groups also have in-house designers, so I get less and less action figures to work on. I still get many calls for the playsets and vehicles!

Thanks again!
:iconroyi-20:
if your the designer that broght super possible figures to the world
I'll idolize you!
:icontoymaker-cl:
LOL!

Sorry. Not me.

I'm not quite sure who was responsible for that. It was probably more of an evolution in action figure design over a number of years as opposed to just one person coming up with the idea.
:iconroyi-20:
any way
keep the good work
:iconthemillenniumearl:
thanks for the :+devwatch:!

--
Proud President of the Squishy Vic Fan club!

The essential joy of being with horses is that it brings us in contact with the rare elements of grace, beauty, spirit, and fire. ~Sharon Ralls Lemon
:iconfstudios:
Would you please, if you want, watch my alternative account please:iconartjudge:
Thanks!!

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